Huss Valley Runner Guide
Last updated
Goal
Runners have to cross the arena from the start line to the finish line 3 times.
Reported by games.gg (Oct 2026)If you are caught
A runner who is caught (knifed) switches to the chaser team. You would then be playing the chaser role. Chasers win by converting every runner.
Abilities
Reported as permanent Gem purchases. The tier ranks are editorial: tier list.
- Pocket Door — 400 Gems. Door lasts 6 seconds. Chasers can break it or go around it.
- Inflatable Decoy — 750 Gems. A copy runs straight for 7 seconds and pops when caught.
- Cloak — 1000 Gems. Invisible for 3 seconds. You can still be hit. Using an item ends the cloak.
- Emergency Airhorn — 1000 Gems. Short-range knockback. Duration and distance were not stated.
Items
- Banana Peel — Lasts 15 seconds. The first opponent to hit it slips.
- Adrenaline — Lasts 5 seconds. +60% acceleration and better speed through turns. Both roles.
- Rescue Kit — One-use revive after being downed.
Loadout
Reported loadout: 1 runner ability, 1 chaser ability, and 1 item. You equip a chaser ability even while you are a runner.
Reported by mmorocks (Oct 2026)Beginner guide · Codes · Wiki · Controls